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Windows on ARM
Posted by: freeradical
Date: March 16, 2021 11:48PM
We whine and complain about the "AAPL" Tax here all the time.


Reviews of the first-generation Surface Pro X (introduced in October 2019) and second-generation tweak (unveiled one year later) praise its thin-and-light form factor, its thin-bezel sharp display, and its speedy performance on Arm-native code. But that’s pretty much where the kudos end. Pricing is quite high; 8 GByte system memory-equipped first-generation models begin at $999.99, with a $500 (!!!) adder for an additional 8 GBytes of RAM. And no, the equally-pricey keyboard and pen aren’t included, either. The Arm-native code suite is to this day essentially restricted to Microsoft’s own Chrome-based Edge browser and Office suite. And 32-bit x86 applications run via built-in O/S emulation (for which 16 GBytes of RAM will likely be helpful), albeit with requisite performance and power consumption (i.e., battery life) impacts.

This is really funny:


This all sounds good until you learn that the Apple M1 SoC’s four high-performance cores clock at up to 3.2 GHz, with the four low-power cores at greater than 2 GHz. The internal cache sizes are also notably larger with the M1 versus the 8cx (and Intel x86, for that matter) counterpart. And there’s one further twist that hasn’t gotten much media notice (yet, at least). When running x86 code, the M1 switches to an optimized memory consistency model total store ordering mode. Reflective of the fundamental gap between the two processors, a “bare metal” virtualized version of Windows for Arm runs notably faster on Apple’s hardware than it does natively on Microsoft’s own.

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Re: Windows on ARM
Posted by: TheCaber
Date: March 17, 2021 11:17AM
Bugs and all...

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Re: Windows on ARM
Posted by: sekker
Date: March 17, 2021 01:34PM
Once Apple finishes the move to its own Silicon, the next wave will be touch screen models.

With such hardware, they would own the windows surface market given they would run any iPad apps, too.
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